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I'm a little late to this, but it's awesome to finally see the game released. Been playing since curios were first added, (version 0.8 I believe?) and seeing it all come together has been a blast. Finding new combinations between items, curios, crests, hypnosis and etc. to fine tune my adventurers into powerful damage conduits, or just dumb shit, is what keeps me coming back.

The game does everything it can to throw everything you build up straight down the garbage, curios replacing your glory personality traits with relaxation ones, enemies replacing armor and changing your classes, adventurers getting kidnapped from an enemy combo just being a straight damage cannon. It all adds a sense of tension where you remain cautious so that one slip up doesn't result in your Alchemist turning into a maid. HOWEVER, even if that does happen, you can still make do with a bad situation. For example, I kept getting all my mages turned into cursed classes early game and one of them in particular, named Isolde, ended up turning into a prisoner. After that I said "fuck it" because this is the 3rd or 4th mage at this point and proceeded to try turning her into a pure glass cannon, without the glass part because prisoners are tanks. Hyperfocus Visor, Bondage Mittens, Muscular quirk, around 17 strength and a full Crest of Lust, she's hitting 18-22 on each strike punching chunks out of everything sorry enough to stand in her way, only thing missing is if Boots of Speed synergized with Giant's Belt of Strength. The game forces you to adapt either by learning what everything does and maneuvering around their strategies, or working with what your given to foster a hidden gem.

As porn material, I've said it before but yeah, I don't think it lands on that front as the only real "action" is from enemy grapples like most machines or the orcs. CGs can play during certain actions, but they're there for only a second and are still images. It's sexual in mostly theming which is probably intentional, just a heads up for anyone looking for that.

Overall I'm glad I found this game and can't wait to see how Ero Hunters turns out.

I can't help myself...

I didn't want to talk about the music because I would make the comment even longer than it already is, but It's way too good for me to pass up and it's why I bought the $18 version, in fact I'm ranking them because I'll never get another chance to talk about it. Not counting "Conquest" because it's just a 7 second stinger or both variants of "Returning Home" because I don't think they really fit the criteria.


Main Menu Theme - Perfectly sets up the vibes the game gives overall, with what I believe to be a harp and slow vocal track establishing that beyond that start button is a world filled to the brim with devious horrors desperate to bring you to your knees. It's here at the bottom because it's not something I'm bopping my head to, still good I'm just not actively banging my head.

The Guild Theme - Chill little medieval tune that still embarks a sense of heroism. It is somewhat repetitive playing the "Onward adventurers" verse twice before the "conquer the world" bit before it loops, but it's sufficient.

Return of the Fuckbot (Lab) - Again, fits atmospherically with the various techno plucks and distorted bass which are quite enjoyable, I'm just not feeling the vocals. the lyrics for this one are just various sexual taunts which just don't jive with me. Also possesses the only real English lyrics aside from The Guild and Fempire, everything else is either I think Latin or little various do-dos.

Overworld Theme - Nails the "marching onward for crusade" vibe for sure, not really much else to say if I'm being honest.

Of Mice and Women (Forest) - For the first track you'll hear in the actual game itself, this one's definitely the best one for it. It captures what being in a forest feels like with the piano, violins, woodwinds and vocal tracks, (shocking I know,) a serine landscape filled with vibrant greens and blues with the risk of furry things wanting to eat your face, before getting hit with the chaos that you'll inevitably met.

The Fempire Strikes Back (Lab Battle) - RUBBER BAND. Seriously though, a major step up from Fuckbot, (I dare you try to say that out loud with a straight face.) The vocals are still the taunts, but they've been sampled in a way that is more in line with the instrumental and not trying to be its own thing.

Rat Raiders of the Lost Jerk (Forest Battle) - I have to admit, the intro is a little slow, which would set it below Of Mice and Women, but then the violins came in, then the vocals and now we're talking. You're in the middle of the woods, shit's going down and that furry thing is hungry, it's do or die! Oh, wait... it's just a ratkin peasant... KILL IT!!

Song of the Slimes (Swamp) - For a track that's meant to take place in the middle of the dank marshlands, it almost sounds... ethereal? Is that just me? Either way, the bells and various string instruments really tie this one together.

Incubation Theory (Cavern) - Everything I said about the Main Menu music, apply it here but make it an actual bop. The piano and droning noises perfectly give off the feeling of "I really shouldn't be here" you would feel being trapped in a mountainous cavern, but you can't help but be drawn in especially with the low vocals and rapid hi hats ringing in your ears.

Song of the Trees (Swamp Battle) - Who ever gave the orchestra a pay rise, give them one as well. It is just a more upbeat version of Song of the Slimes, but I guess if it ain't broke, don't fix it.

Feast and Fire (Ruins Battle) - If Incubation Theory is the feeling of "I shouldn't be here," then this is the feeling of "awww...fuuuuck." It's almost as if the entire greenskin tribe heard you rummaging in their living room and collectively said "GET 'EM!" The only thing I don't like is the added little acepella near the end of the track at the 1:36 mark, it kinda feels slapped onto what was already a perfect song.

Snirblin Torga (Ruins) - The only time an overworld theme did better than the battle version. For me it's because Snirblin Torga feels like you've successfully infiltrated the tribe, but are still yet to be caught. In Feast and Fire, everything is moving at the same pace as if you're just trying to get one inch forward away from it all. Here? It constantly changes as if it's business as usual across various landmarks in the area, until you start a fight then all hell breaks loose with Feast and Fire.

Shifted Sisters (Cavern Battle) - I have no idea how you did it Mado, or whoever else may have made this, but this is a masterpiece. Everything about this just works, from the chanting vocals, to the guitars, to the synth, to the drums, to the bells. Somehow you've made a track that manages to be both hypnotic AND a complete blood rush. Just standing ovation.

(+2)

Musician here, thank you for your extremely kind words. Got some computer problems at the moment, but once resolved I will be working on the music for Mados next game. Since then I have upgraded from reason 5 and 8 to the latest iteration, so I think I will be able to make some really good tunes. 

The fuckbot song was the first I made for Ero Dungeons, I think I kinda found the "voice" of the project a bit more as I progressed through the tunes. 

If you like my shit you can check out the soundtrack to my own game (shameless plug): https://horbror.bandcamp.com/track/break-me-break-a-knee

Since you like the Shifted Sisters song, this may be up your alley.