I got two bad endings, and a very uh neutral ending!
Didn't stream this one because it was late, but figure I'll give some detailed thoughts here.
For things I liked:
The twist ending was very interesting. I wonder if the endings I missed allowed me to side with the uh,
"fake" villain. Something to explore if it wasn't done.
Enjoyed the narrative being built. And the multiple endings had me saving and exploring to find different approaches.
For things I don't like/ had issues with:
I spent minutes confused at how to hide from dad the first time. Locking the door behind me was something I discovered by accident.
And I didn't like the forked paths that instakill you. In those same sections, the dad would also spawn nearly on top of you! So thankfully autosaves were nice. But also still.
The graveyard maze is so tightly timed that getting to the end of it is either just luck or rehearsal. I think it should be tense but not impossible to solve first go if you're a tad lucky. But instead it was just trial and error forced losses at one missed turn.
Great submission though! Would love to see a more polished version of this one day, as the story is very promising. Just the gameplay could use some work
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I hear you!
I think I'll modify the chase parts so they're not instant deaths o( ̄┰ ̄*)ゞ
Regarding the labyrinth ruins: From what you said about the endings, I'm guessing you went for route B. In route A you have more time, so it's assumed you've already played that route before route B, so the shorter time is just to add a degree of difficulty
Thanks for the feedback!