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Some jumps for me feels like unfair because of how I can slip if dont use shift. Where are my hands?

I don't feel I am at dangerous height even at the end. It's fust a fog underneath. By design of the level I always see short jump ahead and not the previous or future part of the level.

Some jumps not dangerous but annoing. In the end you need to jump on the pillar but you can't do this from the pool. You need to jump on the corner first which is higher by just a little bit. This extra step is unnecessary.

The acrhitecture can be more like backrooms. There are too many little platforms for short jumps and skinny pillars. I feel them too small for backrooms style.

Overall it was okay parkour with easter eggs. If you will try it for several times you can do it faster and it will bring you more fun. I was complete Discovery mode by 45 minutes.