2p game https://www.twitch.tv/videos/2292687532
Rather inexperienced gam0r on the left, me on the right (gamepad)
Was quite funny to play as duo, bit more relaxed. Some points:
- Was confusing that we couldn’t craft what the other had already crafted
- Generally the outline on items is barely visible (e.g. also in the loadout menu), making it often unclear if a click works/worked
- Bit confusing that I see some kinda "shadow" of the mouse cursor on my screen in some menus
- Didn’t understand what the Sprint button was supposed to be on gamepad. Checked it out now in the bindings (it’s "Left Stick Button") and it works, fair enough. But on my pad at least it’s very hard to "press" the Stick at the same time as steering with it.
- Otherwise gamepad worked quite well and intuitively
- Footage was taken on Windows, but I tested in wine a bit and even the gamepad worked just fine in wine!
It was easy to get confused about the 2 screens, especially as there is no boundary line either. Specifically my partner had the problem, when accidentally looking at the right-side screen to control their character, that the mouse cursor was (obv) always treated as being to the right of their char, no matter at which side of their char they seemed to actually put it. So for a split-screen situation maybe it’s a good idea to confine the mouse player’s cursor to their screen, or else make it so that it works as expected no matter which screen the cursor is on, as long as the mouse player’s char is there. If you get what I’m saying.
About the reworked overworld I can’t say much, as I don’t remember the previous one clearly… Seemed to be similar… Maybe the old one was a bit more open? Larger and with more open spaces? But possibly it only felt tighter this time because of 2 players running around, and smaller because I already kinda knew the style. Anw. I really enjoy this exploring and finding things part. Didn’t play all the way to the end this time, as it seemed unchanged. But at least I found both maps this time.
Keep going!