Ah yes yes I was just about to write a disclaimer about the end of shift stuck one. Such an easy fix too...
So the name one is just me forgetting that "enter" and "space" in text is different.. That's why you are getting incosistencies. Inspection is like %50 done but damn, does it take so long.
End of shift stuck can easly be bypassed via the player just sits and does nothing when nearing 6pm (in game). after the clock "stops" you can continue your gameplay. I'm sorry I totally forgot to add a devButton for skipping days... I was too focused on making it to the jam.
I will fix them up after the jam, thank you for clearly stating the bugs!! Appreciated!