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Qeian Tea

28
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A member registered Dec 13, 2020 · View creator page →

Creator of

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It's in 1999 so we went for that kinda atmosphere but I do feel you. I kinda hate the fact that yes its a reskin of papers please. Making my first big project in godot about a game I pretty much know all about? A great practice, but yeah. If had the time I would make it fit holo more!


For the improvements I just didnt have time to implement them all. I finished the scripted events on last day... So couldn't even playtest. Thanks for making a note for me though lol. Glad you had fun!

Appreciated!! I will fix the major stuff and MAYBE add some hololive content... Wish I had a bit more time lol. Glad you had some fun!

Yea, sadly didn't play test enough to catch that one. Appeciated the kind words, glad you had fun!

I'll look into the translations if the demand is high, its quite a small game so... I'll let you know, as byb42 knows russian by heart should be easy for him to translate everything.

Thank you for the feedback! I may just fix the issues and let it be since its just a gimmick game.

Birthdate mistake could be my error, added it last minute literally and for the VIPs I just forgot to add a check so thats why you dont get penalties when you deny the perfect documents. Will look into those!

Out of order? That shouldn't be possible.? I will give it a look.

There already is a skip button for the opening cutscene, a secret developer button! (which is esc lol)

Truly appreciated the kind words, art style goes to so talented Emico!

Yeah, if only I could've tested the game decently I would realize that there comes a lot of npcs rather than holomems (Kinda sad since there are a bunch of extra members that can toootaly fill up the days...).

After the jam I may fix those basic issues, so at least I would feel relieved lol.

Thank you ver much for the kind words!!

Well you've provided such a fair argument with the simplifiying some mechanics and focusing on what is the gameplay part. I didn't really think that through not gonna lie. Still my idea was to make Emico's video quite the reality rather than the real gameplay. We went for the artistic apporach.

You can read how not to get softlocked in the games page, sorry for the trouble!

Sorry, for the elements to not break you can not fullscreen. I didnt have the time to check how to scale it up for evey resolution...

Wow, Emico really is ahead of me lol. Well thank YOU for spending such time on the game! Making the code worth getting written!

Thank you for such a clean feedback! Let me share my thougts on them,

-I really couldnt look for the scaling stuff with the time I had, sorry for the inconvenience. (Might do after jam)

-I actually figured out how to fix that but... time constraints. (Will do after jam)

-That wasn't implemented, inspection is like a decoration at the moment. BUT the base is solid!

-Funny thing is penalty writes on the console in the editor lol. Couldn't implement it due time.

-I actually have the assets created by Emico for that.. Couldnt do it.

For your wishes, we actually have the post game screens couldnt implement in time. Others are good quality of life. I also like the beep idea!

Thank you again for sharing your thoughts!!! I am quite sorry that the game doesn't really match the expectations. At least mine lol.

Most likely but I am not sure on how to proceed since I am not a fan of copy-paste the actual game. Glad you had fun!

Thank you so much for the kind words! Glad you had fun with this game standing on sticks and stones.

I would be more than happy if you did!

Sorry its just I am unable to update the jam game until 21st. (when the jam is over). If you still get stuck after reading the disclaimer on the game page, heres the safest one:

Just stamp some people in the beginning then wait until the clock reaches 6pm (around 5 minutes of waiting.. Sorry..). Then you can continue with the story characters and after that it should go to the next day. Sorry for the trouble!

It's my first time making something decent in godot so I didn't have the time to look up what is that (DEBUG) thing.

Sorry, for the safest option we decieded to go for a windowed 3:4 approach. RETRO!

Ah yes yes I was just about to write a disclaimer about the end of shift stuck one. Such an easy fix too... 

So the name one is just me forgetting that "enter" and "space" in text is different.. That's why you are getting incosistencies. Inspection is like %50 done but damn, does it take so long.

End of shift stuck can easly be bypassed via the player just sits and does nothing when nearing 6pm (in game). after the clock "stops" you can continue your gameplay. I'm sorry I totally forgot to add a devButton for skipping days... I was too focused on making it to the jam.

I will fix them up after the jam, thank you for clearly stating the bugs!! Appreciated!

Fix a bug, introduce another bug... Thank you so much for the kind words glad you had fun!

Yup I couldn't even play to test some stuff, at least our team wanted to give the idea. Lesson learned on not making a mechanic heavy game for a jam lol.

For the bug, its probably soft locked when you are nearing the "day over" timer. It may happened just in the right time you gave back a persons ticket back. A safe way is to, stamp a few people then wait for the day end which is around 5 minutes of waiting. (around 6 pm). That way you wont see the VIPs but only see the "story" characters and end the day after they have been Stamped.

Just tested it, it works. Theres 2 major endings on 15/09/1999 so It really breaks my heart you guys not having to witness them...

All right that's "grace" period done, couldn't add some stuff but it should have no bugs. (Please just click in the center of documents...)

Way too big for a jam... Have fun!

Nah, we all good! Glad to hear that!

Godot is not bad... Just I would prefer a more robotic language like C#. Feels wierd you know? Appreciated the kind words!

Yea I totally can relate. Like I loved the part where Emico drew the hololive characters in papers please style but other than that we kinda tried to add some flavor.

Thank you, thank you very much!!! I still havent got the time to check other submissions, excited!

Thank you and yes It is quite the copy of papers please, which I am really not ok with. The main food here is the story and the art, not the gameplay. At least thats how it got produced by me.

The problem there is the time. I love me some gimmick additions to a game. If this wasnt a jam game, it would be more well planned out. Trust me, I really didnt wanted to "borrow" original games assets. It's not an excuse, it was more handy..

Collisions are a pain to deal as I am trying out godot for the first time. Maybe I can fix it up, I had more priorities than that so it stuck like that.

Kronii and the 4th day is bugged, Will post a patch in 24 hours.

Props to Emico, who is the creator of the video. We asked them if we could make a small game out of it just for fun!
Thank you very much for playing and the critisims.

Yes me and my friend contacted emico as soon as we saw it, its kinda funny how immidietly it happened.

-thanks the Mr Emico!

-Yes I am aware but rather spend time on other stuff instead of collisions... COLLISIONS (I give one more shot

-Yep its not implemented I would need some GOOD time for a decent inspection...

-I can handle that but time is required...

-Fixing up in the next patch!

-Thanks for that will look into it (probably some story character bugging)

-You should've been getting an ending damn... quite unlucky you got so close to finishing...

Thank you very much for the kind words!! I literally lost 3 days learning about LABELS! I will update the game one last time expect just a bit improved Jam cake!

You got stuck after the intro? Well if you downloaded the game right after submissions ended, that version had some really basic problem.
You accidentaly have been sent to test scene I bet. I will fix the 4th day not showing up in the grace time.

Thank you! with the grace time I will just fix up some issues and add some little more "hololive"! Maybe expand even more after the jam.

Very well made simple game, not a huge fan of puzzle games but still got me going!

Thanks a lot. This game was a rather test game, I still am working on other games as a side hassle.. very.. slowly.

This experience was a great experience of the experience. I am the experience experiencing the experience. Are you Tthe Experience yet?

I love the artwork lmao

I HATE BUGS, do you hate bugs? Then write em down here!!