Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I had a pretty good time

I was quite confused at what's going on first. I didn't know how I'm dealing damage - just felt like I just collect a few cards and the battle ends immediately - it did not click with me that the weapons activate after X cards collected. When I understood the game more, it became much more enjoyable.

I still don't get the limit thing fully, I get less SP if I get a big combo going? Is SP used only for card draw?

Player agency felt very low. The best move was always obvious, and I never felt in danger. I'm guessing the shop draft is meant to be the "real" game?

UI and art is nice and meaty, but I t hink the characters could look better

thanks for playing!

I still don't get the limit thing fully, I get less SP if I get a big combo going?

yeah, unless you add skills to your build for lowering Limit

Is SP used only for card draw?

it also charges skills and your weapon. some cyan skills add Draw SP that only applies to card draw, though

Player agency felt very low. The best move was always obvious, and I never felt in danger. I'm guessing the shop draft is meant to be the "real" game?

kinda. since it's an autobattler, how you play on the board affects when your skills/weapon activate

i don't know if you've played the higher difficulties, but Jack mode is meant to be something of a tutorial/casual mode