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I wanted to add a way to switch fonts and colours, in case if the player would prefer a different look for readability or mood (I've done this in past games), but didn't think it was fair to spend more time on it for the jam. It's on my list for a post-jam version. Thanks for your feedback on this.

The mouse... (spoilers?) is just scenery! Part of the challenge in the game, it turns out, is actually just filtering through all the rubble and flavor text and finding out what actually matters... Sorry that may be disappointing.

Thanks for playing and for your comment.

(+1)

oh, I was not disappointed at all! I liked the nice little guy :)