I like the silly dialogue! The text boxes have a blank space after you read them first, so you have to press more keys to read thru the chat cutscenes. Also if you die, the chat replays which causes lots of spacebar presses. I also got a unity crash at the level with the plant and whales.
Hey astecarmyman, thanks so much for the feedback! We're already working on the extra press issue with dialogue boxes and are planning to let players skip dialogue after a death or restart. We haven't encountered any Unity crashes on our end, though. Could you let us know what you were doing just before it happened, and if it's something you can replicate? Any details would be super helpful!