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I had a lot of fun with this game! It’s impressive to see how much work you put into it in just two weeks. There are a lot of characters, each with unique skills and traits, which opens up plenty of possibilities for team-building. The game is pretty easy at the moment since enemies only come from one direction, and you can stack units on top of each other to deal a lot of damage—but I’m guessing the grid system is still in development?

I see a lot of potential for this as a HoloIndie title, so hope to see more updates!

P.S. I encountered an invincible chicken!

thanks for playing!! Grid/unit placement is still a pending decision, but there'll likely be changes in the future to that as well as enemy types and spawns! hope we can deliver on that o/

(also what a frightening chicken, going to have to find this invincible fella myself LOL)