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idea creature rarity

commons are always passive submissive mobs

uncommon can range from dom and sub but still passives

elite these are hostile but have a low chance of spawning a dom

hostile as the name suggest these are generaly hostile mobs but always spawn doms

boss/legendary mobs are super hard they always whip you out they are really atoned to their surroundings meaning bushes dont work if they get close and their basicly apex preditors no matter what they spawn in as even showing humanistic signs like knowing how cameras work


boss/legendary types have also been seen to leave a parting gift on researchers cameras with a kiss or a pussy shot to sorta tease their prey into trying again

if you hunt a boss or legendary type remember to bring your A game as they will surly do the same 

another reason for this as well is to assign pp points higher raritys would give more and more with bosses being close to 2k or more depending on eco