Dam. I mean, I remember you mentioning there being a previous Automon title somewhere, but I assumed it was a WIP project that you had merged into this one and I kind of phased out the fact. I didn't expect it to be a finished game, already released on Steam and all.
Well, do you plan Arena to be a sequel or spin-off/expansion (e.g. Don't Starve Together)? I guess there must be a reason why you won't add the multiplayer function as a patch to the original game. Whatever it is, success in your endeavors.
Pirate? Brah,
I'll play it... at some point.
Not letting you reject an Automon is also strange, I'm assuming the button is there but just doesn't do anything?
Yep. I forgot the exact wording, but I had options to catch and refuse catching; neither would respond.
I didn't dare to touch GM netcode, it's actually an external server that manages the whole game
That's impressive regardless.
I myself have a pipe dream of adding online multiplayer to my project. Probably can't do it though