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The dungeon is my personal gremlin. CK is my first game and so when I started it, I kinda looked around and asked myself "what do people like? Oh, dungeons seem popular" and threw it in.

It wasn't until I started to create content for it that I realised that there's not a lot of point in having a dungeon when you can literally rewrite minds :P So I'm still thinking about a good use for it. Suggestions welcome!

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that's easy, to start with, make it a sort of play area to have some more kinky fun to explore different fetishes with the characters and the protagonist.

use it as a punishment and play room of sorts and not just a prison or a torture room.

give it a more optimistic kinky and positive flair.

that's what i would do.

Playtime would be more of a "sex room" than a dungeon, and there's not really any point to punishment when you can simply rewrite people's minds to make them do what you want :P

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is there something wrong with having an active, "sex dungeon"? if you have it, use it. that's all I am saying.