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Ok, so the skin issue is Levels of Detail. When a model is further away, it switches to a lower poly model but the skin textures don't scale as they should be. It's a bug but the next up date is likely to be replacing the character models anyway so we're pushing towards implementing the new character models quicker.

thanks for the reply. and good to hear it will get redone. cant wait to see the new models too. only other thing i noticed that was annoying was the forementioned light glaring too brightly. 
Thanks for adding a male player model too. Made my week, even if there isnt much yet i cant wait to see what you guys add in the future.While writing i do remember one thing i noticed. i walked into a plant before and the animation was a bit off. like, he was floating a meter or so in the air above the tentacles. and the name was something anal tentacles or so but it just had a suction cup flower pod or something so maybe a naming error?

The tentacles should be analysing as well as sucking so I'll need to check the animation, unless the anal was an old one I forgot about.