Next round of reports for the version 0.11b
- Saves from old versions cause the load screen to show no save slots and freeze the game so the screen cannot be exited
- Chateau gains a lot of HP upon digestin prey, exceeding her max HP in the process. The surplus HP shoots the hp bar out of the unit display.
- Surplus HP reverts to max HP upon taking damage once
- There's a text box briefly showing up at the start of the "hard stage" (second level). It's empty and automatically closes within a splitsecond
- The following events caused the game to freeze indefinitely:
- Goblin queen eats prey
- Dusk lamia eats goblin queen
- Goblin queen runs out of hp, but is freed before digestion
- Goblin queen is free, knocked out and has prey inside
- Detained Goblin queen with Avalon
- First eaten prey escapes from both the goblin queen and the Avalon
- The next turn doesn't start, Alt+T does not resolve the issue, just progresses the turnorder on top of the screen
- Freeing a ko'd unit from a Schrödinger had the same effect
- No dialogue happens when using "shelter" (probably not a bug, but incomplete content)
- Enemy units have friendly dialogue towards the commander after succeeding in some of their skills. Just a bit weird I think
- Stomach sounds do not get affected by any slider for sound volume
- Roundhouse kick (sometimes?) does not hit behind
- The prey list does not scoll down, only showing the first three occupants
- Game froze when avalon got a level up from pampering shaman for the second time, Alt+T worked
- Battle overlay got stuck when enemy sporty theano digested prey before attacking. Both sequences played at the same time, showing both digestion and battle. Alt+T gets rid of that one image at a time, but if something else comes up, it just stacks on top
- Even after all sequences played out, the following ones still get stuck on screen without finishing
- After Theano and Goblin stage gems and money got visually replenished, though after spending some it was back to the numbers from before the fight
- Avalon sprite is way too big in the gacha screen