A ton of work indeed! Even with two programmers we didn't quite manage to keep all the bugs intentional, that's true ^^ I didn't notice any jumping bugs though, can you specify what felt buggy about the jumps?
Ah, thanks for specifying. Well that's actually sort of intended. Your character speed affects the force that knocks you back. If you figured that out you can actually abuse it to get some pretty extreme boosts forward. I think we could've done a better job at explaining that ^^
Yeah I agree, that's kind of bad that you can't cancel it at all. The ability is definitely a little weird and needs more polish. Thank you very much for your insight.