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There isn't really enough time to solve the puzzles, so I ended up just pressing every button rapidly until it allowed me to continue. I also already knew some things from watching the stream.

The integration of the theme is very interesting (and depressing)! I feel if there was more time, and perhaps a punishment for getting the answer wrong (10 seconds off the clock or something) it would be perfect! Also, awesome music! It fits the game really well.

The "story" of the game feels like it has a lot of potential, I wonder if you'll consider making a full version?

(+1)

The biggest bug of the game was the 'wrong answer timer' not working correctly--it was supposed to start at 1 second of waittime, then double for every wrong answer.

As far as I think of it, once the bugs are fixed, this is the full version. I'm not sure what else I'd do with the story that doesn't explain things to death, but I'm certainly not writing it off, especially hearing how people like it.

aw no! I'm sorry that was a bug, that sucks. But your implementation of it, assuming it works, was probably the best option.