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This was pretty cute! I was a little bummed at how it ended abruptly right before we got to see Varem's performance. I feel like this was a big buildup to something really great, though! I'd love to see it more fleshed out or to see how the story continues beyond what we see in this game (:

I will say, some parts of the text took me out of immersion a bit, mostly due to some grammatical errors and my personal thoughts about using the  typing/writing style of "Yeah" as "yea"- it makes the writing feel somewhat amateurish, if that makes sense? But not a big issue! That, and the absence of punctuation threw me off a bit as well. 

Another thing; without the usual arrow at the bottom (or other indicator in the default System/Menu settings), it was hard to tell when a character was done talking or if the sequence/scene was going to continue without key input (basically, i sat there after a character was done talking with their talk window still open bc I wasn't sure if it was going to clear itself haha)

I liked the artwork, but some parts were a bit dark- I wasn't sure what I was looking at in certain points, but I think that's forgivable due to them being in a cave-like system. Also, I feel this would've benefited from having maybe more CG/character graphics during the sitting and chatting scene with the tomatoes- it felt a bit empty in my mind, but I did enjoy the casual conversation. I also liked how Varem was obviously still mourning the loss of his parents, but was steeled in that he knew he had to continue for their sake- very nice! I also liked how his hair is just everywhere and how he eats rocks, hahah what a silly little guy (:

Thanks for sharing! <3