Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I don't think the Apple export is named correctly, at least - it looks like it was made either for Linux (x86-64), or for Windows (.exe), but not Mac, which is usually .dmg.

I work under Linux, so when exporting for MacOS, I get a .zip file. Should I just rename it to .dmg or do I need to unzip the archive and send its contents to channel?

Okay, it seems it's just a weird naming thing. My apologies! The Mac app works. Will post a rating shortly.