Alright, got pretty far, but the timing minigame is still almost impossible (As in the previous entries), and the extra circumstances of this version of the event make it even harder. Without being able to massively slow down the timer bar I won't be able to progress. Bummer, mostly good game elsewise. Challenging puzzle design that doesn't hold the player's hand but still feels fair to figure out.
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The one in the circus with the helium tanks. I actually looked into it since yesterday because I got curious of why that one minigame specifically was unusually difficult compared to the rest of the game. Turns out, its speed is tied to the refresh rate of the monitor! Lowering the refresh rate from 120 to 60 hertz fixed it on my end.