I wasn't sure what exactly made the buggy rooms buggy, and I couldn't really tell how to win or why my resources were draining after I put a room of that resource down. I quite like the idea of balancing bugs and resources, but honestly I couldn't see a change in money gaining while I put bugged rooms down. What I really like though is the visual effect over the screen, it feels very somber coupled with the music which I really like. The rooms don't really follow the graphical cohesion, though.