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i was able to walk off screen, not sure if that was an intentional bug or not. character’s animation didn’t account for the direction he was moving (but everything was crazy fast…)

art looks good, music was a bit loud.

ran into some collision issues with walls/etc. probably need to check your physics material on some things so that the player slides on object instead of sticking.

No walking off-screen wasn't intentional. I had an issue with the cinemachine vCam not matching up to the normal camera view. Funny you mention physics material, I suggested that in my feedback to someone else. Thank you for having a look and the feedback, appreciate it