Goodness I feel so dumb. At first I was like 'hey there are a lot of collision bugs here...that's...strange"
And then I recaled the game jam's theme.
Ahah it was a funny, very funny experience ! Good sound design, good design and art, good principle. Only complaint: for a further improvemente later I think you would like to, sometimes, give hint to the player on how he is supposed to continue.
But still, well done. Take the stars !
Viewing post in The Chitinous Conundrum jam comments
Thanks for the feedback! I had a completely different idea for how to implement the theme at first--actual error messages in the scripts were going to appear as platforms that you could jump on. But early in the process I noticed that I had messed up the the raycasting for obstacle detection and, well, here we are!
Definitely some hints would be a good idea. My wife and my brother (the composer) both got completely stuck on one section until I told them what to do!