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Add unskippable sea gods boss battles like angels and demons challenges that will progressively get harder and a red sea curse after 13th endless battle that does progressive damage after each battle (like the iceberg event) and change the colour of the sea to red until the end of the game :)

That's a pretty good idea. Adding special challenging events for the end game would help in both keeping it from becoming too repetitive and boring and also adding some more difficulty to it.