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(+2)

the art is lovely and sanae is more adorable than ever, but her sprite is so huge compared to her hitbox that it becomes really hard to judge what you're dodging or not unless you focus constantly. it also gets really frustrating when a boss with their shield up keeps constantly blocking every one of your shots from getting to any of the money bags for an extended period of time, but the money-bullets are a really cool mechanic otherwise

(+1)

Duly noted! I'm not sure if it'd be better to increase the hitbox size, or deal with the disparity in some other way.