This was interesting!! I found the writing very poetic and had a good tambre to it. I thought visually some of the maps were confusing, just telling which tiles were floors and which were walls. I wanted there to be more depth in the halls, is the best way I can describe it. I thought the detail of the rooms being out of sight when you walk back out into the hallway was a super neat detail I've never seen before in an RM game. Very neat and good job andddd good luck with the full release!