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Welcome to the second multiplayer test update! I've added exciting new features, streamlined the gameplay experience, and implemented various bug fixes and quality-of-life improvements. Please read through the changes below.

🔹 New Features & Additions

  • Tooltips Overhaul Tooltips for blocks and weapons have been significantly improved. They now appear reliably whenever you hover over them, providing clear and concise information.
  • Observer Mode Experience battles from a whole new perspective! Observer Mode allows the camera to automatically follow the action for you, keeping you close to the excitement.
  • Time Acceleration Skip past lengthy battles with new time acceleration options. You can now speed up the gameplay to 2x or 4x, making those drawn-out engagements much faster.
  • Crafting Resource Exchange You can now trade 5 of any resource to obtain another resource in the crafting menu. Resource management has never been easier!
  • Tier System for Blocks & Weapons Introducing five unique tiers, each offering progressively stronger blocks and weapons:
    • Tier 1: Standard
    • Tier 2: Advanced
    • Tier 3: Experimental
    • Tier 4: Exotic
    • Tier 5: Quantum Each tier after Standard provides a 25% hitpoint bonus to that block or weapon.
  • New Combining Mechanic Upgrading is more intuitive! You can now obtain a higher-tier block by dropping 4 blocks of the same lower tier onto it in the crafting interface.
  • Inventory System Revamp Inventories are now bound to your player account rather than individual save slots. This provides a more consistent and unified inventory experience across sessions.
  • Hotbar for Building The old block interface for building has been replaced by a new hotbar system. You can equip blocks in the hotbar from the inventory window, making construction faster and more accessible.
  • Laser Particles on Hit Added laser impact particles for a more visually immersive combat experience.

🛠️ Bug Fixes

  • UI Text Clarity Various UI elements have been reworded for better clarity, helping players understand options and instructions more easily.
  • Block Removal Bug Fix Fixed an issue preventing players from removing blocks at the edge of the ship's maximum build dimensions.
  • Tutorial Launch Bug Resolved a bug where the tutorial would start regardless of the player's choice to skip it.

⚙️ Gameplay & Balance Changes

  • Tech Point System Overhaul
    • Each tier of upgrades now requires an additional tech point, increasing the strategic planning required for upgrades.
    • Tech points have doubled in cost, making them more valuable for long-term progression.
  • Database Reset For this second multiplayer test, all player data has been reset. Please create a new account to participate in the updated multiplayer environment.
  • Updated Tutorial The tutorial has been revised to reflect recent gameplay changes, helping new players understand the updated mechanics.

Thank you for your continued support and feedback! Dive in, explore the new features, and enjoy the refined gameplay experience in this version