Thank you for the feedback, I was able to replicate this. This is an issue in the game engine with scroll windows. There are good news however, there is a way to mitigate it. I’ll test it out and implement it on the next version :).
Meanwhile, there is a sort of workaround on the current version, which is if you spam the button, eventually it will press, sorry for the boring quick solution :(. This is like a race condition between the scroll bar and the buttons. It seems to only happen on the menus you mentioned, other menus work fine because they have no hidden scroll bars.