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(1 edit) (+1)

If you used the tilemap from unity you can add a "tilemap collider 2d" "composite collider 2d" which should fix the "Platform stuck bug"

EDIT: use composite collider

I am already using it.

Yeah sry. I meant composite collider. But i realized my mistake as i saw the response of HeathManning. I am glad that you solved your problem.