Play game
a little bit of SCREENSHAKE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #125 | 3.000 | 3.000 |
Fun | #150 | 3.000 | 3.000 |
Simplicity | #159 | 3.351 | 3.351 |
Topic | #204 | 2.514 | 2.514 |
WOWIE! (Overall) | #207 | 2.595 | 2.595 |
Creativity | #207 | 2.757 | 2.757 |
Visuals | #209 | 2.595 | 2.595 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute game but the player always fall through the ground and his legs keep disappearing.
Well I'm a sucker for screenshake haha so definitely solid feedback, unfortunately the game is unplayable due to the tile collider situation. As the name of the game suggests, really good use of feedback elements. Buggy topic wasn't too apparent, and creativity wise it was quite similar in many ways to many games. In any case, solid entry, solid jam game!
Just found a solution for it. Updating in 1 hour.
Good game just need to fix the platforming stuck bug and maybe make the player jump higher. Still good job on making this game.
Thank you so much for your valuable feedback. Still searching for a solution.
I probably cant thank you enough for all the feedback I get from you guys. YOU ARE AWESOME! Still sorry if platform stuck bug is ruining your experience. Still searching for solution.
I liked the sound design quite a lot and yeah the screen shakes just a tiny bit. x)
Thank you for your feedback lol.
Just a little shake hahaha! Nice work on your game :)
haha thank you
I like how fast the gameplay is, I found it a bit annoying the amount of particles that were being shown on the screen but other than that I liked it!! Good job!
Fixed that. I definetly recommend the pixel fx designer.
It's pretty fun to blow the barrels up and jump around shooting stuff. You can fix the tilemap collision issue by using a composite collider 2D on the tilemap, this makes the map one big collider with no edges to get stuck on.
Thanks! That solved the problem but am I allowed to update during rate ?
I don’t really mind personally, it’s not like you’re adding whole new game mechanics and levels that would influence the rating too much. I think bug fixes are probably socially acceptable for most people.
Nice game! At first sight I believed the floor stuck was intended but after I look that it wasn't. You can solve it with a tilemap collider and a composite collider with continuos dection :) Nice game! I like the movement and the player animations. The explotion jump was great! Keep going! If have a time check mine! I will be glad :) Cheers!
Thank you for your solution. Sorry for replying late. Didnt have time.
The game was very over the top it was so funny
Thank you so much for positive feedback
Very nice over-the-top gun-feedback. Liked it!
Thank you for positive feedback
If you used the tilemap from unity you can add a "
tilemap collider 2d" "composite collider 2d" which should fix the "Platform stuck bug"EDIT: use composite collider
I am already using it.
Yeah sry. I meant composite collider. But i realized my mistake as i saw the response of HeathManning. I am glad that you solved your problem.
Screen shake was there :)
Yup. :D
I liked the screenshake, the game felt very nice to play! Good luck in your future games!
Thank you for your feedback ! Definetly going to check yours when I get back home.
Not much on-topic or WWOOWWIIEE!!
Actually yes its not. I was running out of time and didnt have time for implementing damage on explosion so I made it the main mechanic and built the levels around it.
It is still a greatgame though. Better than mine at least: https://k58.itch.io/buggy-boi
Interesting and fun. Plz Rate Out My Game https://lheyl.itch.io/bug-bot.
Your game is actually so nice.
I little bit more than a "little bit of screenshake" :P
Was searching for your game. Glad I found it.
I was a fan! good game I loved shooting those blobs with the gun xD
Thank you! Good luck on your games
Interesting concept. Would be fun to play as a speed run game. I would tweak the player bullet to move faster than the player though. Was a bit frustrating to be sprinting through a level shooting at a barrel as you jump only to fly way off target as the bullet moves much slower than you. With a bit of polish you could get a game with a pretty interesting and strong core concept. Good job!
Thank you for your feedback! While I was playtesting it I realised it could also be a speedrun game.
I like the game.
Please take some time to rate my game.
Are you Vsauce lol. You know “or is it?”
Lol, but no