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This was really fun, I loved it. The game is limited to a 2D Map with no height variation whatsoever, but you managed to make something very enjoyable out of something like this. :D 5/5

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I'm glad you liked it 🙂

funnily enough the flash versions engine actually supported heights (and even 3d models)
I just never ended up using them  🤔

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Regardless whether your engine for LAB is a raycaster, it's really interesting to see 3D Models where you wouldn't see them. I took a look at your channel and saw the latest video for Zortch 2, it looks pretty good from what I've seen so far. Can't wait to see more stuff from you :)

I guess we can call it a hybrid - at first I made a real raycaster but it turned out drawing pixel by pixel in flash was very slow
but it had a drawtriangle function which was reasonably fast
so the visibility check is still done with raycasting (the rays mark visible zones) but the walls were drawn with triangles 🤔

thank you! 🙂
Zortch is pretty much the spiritual sequel of LAB - it uses many of the same elements
so you would probably enjoy it - and where Zortch 2 is going .. not even I know  🤔