I'm glad you liked it ๐
funnily enough the flash versions engine actually supported heights (and even 3d models)
I just never ended up using them ๐ค
I guess we can call it a hybrid - at first I made a real raycaster but it turned out drawing pixel by pixel in flash was very slow
but it had a drawtriangle function which was reasonably fast
so the visibility check is still done with raycasting (the rays mark visible zones) but the walls were drawn with triangles ๐ค
thank you! ๐
Zortch is pretty much the spiritual sequel of LAB - it uses many of the same elements
so you would probably enjoy it - and where Zortch 2 is going .. not even I know ๐ค