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I don't have much rhythm game experience, but I found this game a bit frustrating; I felt like I was getting dinged for prompts I correctly responded to. Maybe it's an issue with telegraphing, and giving the player a clearer indication of exactly how they messed up a prompt would help? I have a hunch that my problem relates to timing, and I think giving the player some extra feedback could help.

When my prompt feels like it's graded correctly, though, I find it quite fun and satisfying. The art is pretty nice, too!

Thanks for the feedback!!! I actually also don't have much experience with rhythm games haha. I just said why not and tried my best. Timing should be ok I think, but yeah, showing on the screen when the player is too late, too early or presses the wrong button is a good idea