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(+1)

This is such a great jam game y'all, every core attribute is well done! Fantastic idea off the bat, subverting a classic trope, with a simple and clear objective to fulfill. Traveling downwards instead of upwards under the time limit is a great way to utilize platforming we aren't used to seeing, and it fits the jam theme perfectly lol. Clean sprites, backing music, title screen, the JUICE! The difficulty options is a great touch for added playtime and challenge. I will say the balancing may need to be tweaked, Easy feels like a Medium mode and Hard feels like HELL. (when i get some free time imma try my best to beat it lol). My only main criticism is the readability of some sprites during gameplay, objects like the jump pads or spikes are hard to see coming, so maybe bumping up the brightness/saturation or add small indicators of incoming objects from below when you're falling? I also think it would be good to clarify visually that dashing reduces fall damage and slaying enemies regenerates health. All in all, fantastic job, this has got potential!
Jump King? Nah get ready for Plunge Princess 👑