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A jam submission

Princess PlungeView game page

Submitted by cohloy — 1 hour, 48 minutes before the deadline
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Princess Plunge's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#43.6433.643
Presentation#63.9293.929
Overall#73.6903.690
Creativity#113.5003.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Was the majority of the art made by your team during the jam period?
All art made by the team

Was the majority of the music made by your team during the jam period?
All music made by the team, SFX made with https://sfxr.me/

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Comments

Submitted(+1)

This is such a great jam game y'all, every core attribute is well done! Fantastic idea off the bat, subverting a classic trope, with a simple and clear objective to fulfill. Traveling downwards instead of upwards under the time limit is a great way to utilize platforming we aren't used to seeing, and it fits the jam theme perfectly lol. Clean sprites, backing music, title screen, the JUICE! The difficulty options is a great touch for added playtime and challenge. I will say the balancing may need to be tweaked, Easy feels like a Medium mode and Hard feels like HELL. (when i get some free time imma try my best to beat it lol). My only main criticism is the readability of some sprites during gameplay, objects like the jump pads or spikes are hard to see coming, so maybe bumping up the brightness/saturation or add small indicators of incoming objects from below when you're falling? I also think it would be good to clarify visually that dashing reduces fall damage and slaying enemies regenerates health. All in all, fantastic job, this has got potential!
Jump King? Nah get ready for Plunge Princess 👑

Submitted(+1)

Really cool! I had a lot of fun playing the game although I could only clear the easy mode lmao. You nailed the artwork and overall feel of the game, amazing job!!

Submitted(+1)

This game is awesome!!! I love the idea and the execution. This game was so fun to play. The animations were so responsive for dashing down and falling. Also the music, omg. So good!! It is pretty hard, but I did beat the hard mode with exactly 2 seconds left.

Submitted(+1)

I loved the game! All the music, SFX, and art were great! Cute sprites and nice little animations. It was pleasing to the ears and eyes.

The mechanics were very cool! I love a dive, especially one that mitigates most of your fall damage! And I love having cobwebs to slow a fall and take off that damage (though sometimes it seemed to glitch when paired with the dive and give you fall damage anyways if you landed with a dive on a cobweb). It was fun firing some magic spells at these scarecrow-looking guys, too.

I also love the concept idea, and it was fun to play through, and it was certainly challenging!

I will say that I didn't really feel any discernable differences playing between easy and medium mode, they both sort of felt like medium. As for hard mode, it wasn't hard so much as a NIGHTMARE mode hahaha. Took me forever, but I eventually won it!

I would say when I first began playing, the spikes blended in pretty well, so it was difficult and took some time to recognize them as an obstacle and spot them, but I got there eventually. I would also say landing on some spike placements seems impossible and you just have to accept a loss of health because of the placement of certain platform falls and cobwebs next to them. Random map spawning is fun but makes these sorts of things hard!

It was definitely difficult, particularly on hard mode, deciding when to dive, since when we dive we can't move left or right anymore and have to commit to wherever we might land, whether that's on a nice platform or on top of a spike. The cooldown also felt so long with the time limit!

I would say I would love some indicator on the screen for the magic wand cooldown since there is one for the dive but not the magic wand! It also felt like the cooldown was super long for this.

I will say it was difficult to judge for some of the falls if it would give you fall damage or not, as some seemed too short and that they wouldn't hurt you but did. Even after replaying over 50 times I had difficulty discerning this.

Overall, amazing game! I would play it endlessly. I want to see how many times I can beat hard mode!!!

Submitted(+1)

I luv luv luvvv this, great job. I liked the  music too!