feels good to play the game without the slipery controls the old one had and wow that's a notable jump in HUD and art quality. Sorry for yapping but there are some weird things on gameplay (this is still much better than original), like two handed mode can spam shield while also attacking but automatic needs to wait for the entire shield to disappear and for I-frames to stop before atacking (I feel the latter one shouldn't happen).
Also even if there isn't a focus in difficulty the shield counter probably could use some changes because you either need to shield again or parry to be sure to not take damage from the projectiles that still happen when the 'white run' is stopped (not taking in consideration two handed ability to spam shield all the time while still being able to attack).