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For a game you absolutely speedran I enjoy what you did with it! I've been wanting to learn a swinging mechanic for one of my games so this is great reference. Not being able to move normally is a great choice, reminiscent of Jump King but instead you're going downwards, which can add such unique challenges along the way. It was suggested by someone during the jam reflection meeting but springboards would be fantastic additions as obstacles; It's fun to think of things in reverse to send you up instead of knock you down. Good job!