What a cute idea for a game! Taking on jobs, earning cash, and using that cash to upgrade your capabilities is a super satisfying loop. I like the sense of choice in which jobs you can take, it's not just level-by-level by there's an element of freedom in how you play! Along with that, the element of risk/reward! Being able to take on multiple jobs at once is fantastic, I'm not sure if you get a bonus from it, but either that or including an incentive to move quickly through jobs would be an incredible addition. I was certainly taken aback by the way they clothes behaved at times, it was.. chaotic lol. Refining the signifiers of when a piece of clothing is at risk would definitely help the game feel more fair. Otherwise a nice little package!