Sorry for the great delay:
i did a few match against the crabs (lmao).
my feedback will be similar to what i've said to solitaire dev in the past, i suggest you to check his game and check the feedback he got in previous DDs. Of course you need to study balatro; and give a try to PuzzleQuest (Challenge of the Warlords). Puzzle quest will be super useful to you if you wanna implement a story in your game.
Random thoughts:
- pls put the title of your game on its folder, prototype 4 is not optimal
- this game needs a lot (A LOT) of graphics, sounds and good telegraph to understand in a blink what's goin on. If you don't wanna mess with art/sound this project will be super hard for you
- for example the crab move that halfs one of my rolls seems totaly random
- overall the idea it's there, it's also mobile freindly, so another way to success
Random rambling conclusion: dunno if this is a project just to get started into dev, or if this wants to become a full paid release. With the right skin, juice and addictive gameplay it could be a success.
PS: for totaly unreleated reasons i was rewatching the original pirates of the carabbean trilogy... a crew of undead pirates that bets years of service on the flying duchman. The possibilities are endless, of couse consider a sexy appeal (strip dice game?) to gather money really fast.
GL