My puzzle game "Debased" ended up being about nothing due to time constraints, haha. The in-world explanation for the gameplay is that you're a virus trying to get through firewalls, which isn't mentioned anywhere in the game. Top priority was getting the game functional, so I never had the time for it. I was originally going to have a basic intro animation explaining what's happening, but in retrospect I'm almost glad I wasn't able to throw that in, because it would've suuucked.