I loved this game a whole lot!!! It was admittedly very difficult to get used to the mechanics since there were so many things. I think if you made it clearer early on that only small bugs can be sucked up and can be used towards both type of ammos it would help a lot. The beginning/tutorial part I felt had way too many enemies, they were swarming me before I could even finish reading the text, so that was confusing. When I got used to it, however, it was definitely a blast! A small thing I would say is that the white ammo text telling you how much you have left in front of your player kept getting blocked for me underneath bushes and stuff, so I'd say make sure that's on a layer over those items. Also I was a bit curious why the medium sized bugs needed so many hits, especially since there's much less of the ammo for them, though I guess that's part of pushing the player to pray. I sort of forgot about praying early on, I feel like players will either commit to praying a bunch or rarely praying and not ever discovering that you may explode (AKA me if I didn't see this game played). There is a bit of bugginess for when multiple medium-sized bugs are killed and close to one another, it seems no matter where you put your cursor, only one and the same bug will be picked up. The visuals were stunning, I loved all the sprites, the SFX, the music! The UI was also very amazing, and I love the world design with the tiles and props. Super cool and I hope to see more of it!