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Ok... This is a hidden gem. It's amazing! It's fun, it has simplicity, it fits the topic perfectly. I saw 1 little problem - the projectiles are not going to the point of the screen I'm aiming at. Once I've got the same issue in Unity and I fixed it by tweaking the angle (rotation) of the instantiated projectile.

Rating: WOWIEEEEEEEEE

Thank you very much! Your words make me happy!

You got me! I've spent more time than I want to on making shooting better. The problem is caused by camera shake (and rotation in "late game") Decided that those effects are more importatn than accuracy in shooting.