thematically this works perfectly w the theme, i think you guys have something unique here and you executed it really well. i had fun w this platformer, some of the mechanics in here were neat, i think the depression level was my personal favorite. i'm not sure if this was intentional or a bug, but when you die on the depression level the light does not reset back at the beginning. i found it a bit tricky to maneuver it back to the player each time, other than that it was a rewarding and challenging experience. smooth and responsive controls. great work guys, and props for trying to tell a story.