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(+1)

I don't really get why the controls switch between WASD to mouse as it seems to happen pretty early on and doesn't seem to switch back. The mouse control felt nice and I liked the game overall

The two bug kinds alter your input behavior when they enter your screen, if you get rid of them the regular input will get back!
If a "clicket" is on your sight it won't let you click.
If a "wasd" enters your screen space it will bug your wasd input and make it cursor-based movement.

It probably lacks feedback for the user to understand what's happening. Thank you for your comment, I'll work on this if I happen to continue developing this project.