☆ Devlog 11/17/24 +
Been a bit busy, will be a little busy with college work until the end of November. Anyways, today I attempted to design a pause menu from scratch! I wanted something gothic with the game's theme in the design. I drew a little heart for a mouse cursor & drew the UI elements in Clip Studio Paint. I used some free to use brushes for some fancier details. Hopefully this design looks decent, I'm inexperienced with making UI so it's an attempt. I had to fiddle with a lot of settings and will probably have to fiddle some more when I add settings to change the window size. (hopefully the anchors and scaling settings are correct) Currently only the resume button is functional. A lot of this was me toying around.
☆ Pause Menu In Action +
☆End notes +
I'll make the quit button next. I'll find some satisfying button sfx sometime soon. I'd like to start working on some NPCs and dialogue soon, I made a somewhat basic textbox but I'd like to add some more gothic details to that. I'm trying to keep it readable, my first instinct is to pack things with detail and make it noisy so I have to fight that. Hopefully the assets look nice together :') Thanks for tunin' in!
-Spooky || gothflakes