Hello everyone! Thank you for coming to my zone of hopeful splendor and gothic shenanigans. If you're not a fan of walls of text, consider skipping to the pictures! I like the pictures, you might too.
☆ intro +.
About a year ago I was conceptualizing my first 3D project Bloodguilt Vita, but ended up scrapping the first attempt in favor of something with more love and detail. Bloodguilt Vita is a game about exploring the guilty subconscious, interacting with NPCs on their own path facing their guilt, and conquering your guilt in the form of monsters to go on the path of being forgiven from the deity in the realm of forgiveness. The game has a gothic nightmarish feel visuals wise.
The demo will only have one path to take, but the finished game will have many levels each representing things that people commonly feel guilt about. It has a blend of older and newer techniques for graphics for a slightly unique feel.
☆ devlog +
I've completed the player model, a protagonist named Pris. Designed and modeled with love; she is rigged, animated, and coded now. I included a state machine for her animations. Pris comes with burning ash that fades to cold ash particles surrounding her. I made a basic spawn area and began work on the portal hub cathedral, I wanted to give the game gothic architecture but it's my first swing at architecture in general. It's a huge work in progress but I'm chugging along. Still working on the portal hub and forest area, and I will implement a waking up animation when Pris spawns in. There's a lot planned! I will redo the trees for better optimization soon. So much decor to add..
☆ GIFs & pictures +
☆ end devlog +
Thank you for viewing! I've been happily working on this for a bit, I hope you guys enjoy the vision. Suggestions or commentary welcome! I'll be updating this as I go along. I've been wanting to show *someone* .. *anyone* what I've been working on lately. Thank you so much if you got all the way here, it's very appreciated. (so appreciated!) Late apologies for the wordiness. Until next update!
(10/28/24)+.