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(+1)

Nice, tight game concept, executed very well! The controls are really smooth. I think a bit of gameplay balancing would go a long way, as it seems easy to get ahead of the spawning and prevent most of the bullet hell from getting going. The hit pause when destroying an enemy could be tweaked or toned down a bit too. Great aesthetics, great submission!


(Score: 18675 on my run - I did forget there's a dash button tho)

Oh I forgot to mention the music - it's great! I left it open in another tab while writing this :)

Yeah, I need to work out how to balance game jams. I always seem to go too easy.

Thank you for the feedback!