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(+2)

I really like the art style, especially the tiles and how they fade into the pitch-black background — it’s a great look!

The controls could use some work, as I found myself spamming directions a lot while waiting for the guardian to finish moving. Two suggestions: allow holding a direction to keep moving, and accept new inputs while the guardian is moving between tiles (skip the transition if a new input is made).

The progression of puzzles was a bit weird. Most levels felt too easy/obvious, and I think it’d be more enjoyable with fewer but more polished levels. That said, I enjoyed all the different gimmicks and setups — especially controlling multiple guardians simultaneously while also swapping around.

I finished it, and I thought the final screen was pretty awesome. Overall nice game!

(+1)

Thanks, the level progression feeling weird was probably because we both ran out of time and had split the levels in between ourselves . I might change the controls post jam, but for the jam time we only had two small levels for testing which didn’t really highlight the Issue.