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(+2)

Pretty ingenious way to control the character! I like the idea of baiting the character around with coins. I had a hard time figuring out the right spacing for the coins sometimes, but I think it was pretty forgiving (at least early on) so that I could just put coins on every tile I wanted the person to go down.

Also, tons of polish on the game with the fluid animations between the different menu screens and whatnot. Definitely didn’t feel like it was from a jam!