Awesome concept and it looks fantastic. I really enjoyed switching between the bots and using all their abilities. For me, the game moved a little too slowly and there was not much challenge. I could not figure out what the bar at the bottom was. But I do love this concept, and it seems like it could be extended pretty easily into a great full game. Great work! Congrats on the submission.
Viewing post in CyberPong - Mecha Brawl jam comments
Thanks a lot for playing and for the feedback !
The bar mechanics were a late addition, it's part of the score system, everytime it runs out you get a score penalty, and you can see your score at the end (there are 16th waves). I wish we could've made it more clear, but we ran out of time (fun fact, ryokugin didn't sleep at all this weekend so the score feature was built while he was half asleep on his bed, telling me what and where to code. Yes, he did code blindfolded. We also fixed at least 2 bugs in this configuration)